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==History==
==History==

Announced to the public in [[April 1995]],<ref>[http://www.gamezero.com/team-0/whats_new/past/news9508.html] [[Game Zero magazine|Gamezero.com]]</ref> the Analog Joystick was released to the public in [[Japan]] in early [[April 1996]].<ref>[http://maru-chang.com/hard/scph/index.php/english] Maru-Chang.com</ref>
Announced to the public in [[April 1995]],<ref>[http://www.gamezero.com/team-0/whats_new/past/news9508.html] [[Game Zero magazine|Gamezero.com]]</ref> the Analog Joystick was released to the public in [[Japan]] in early [[April 1996]].<ref>[http://maru-chang.com/hard/scph/index.php/english] Maru-Chang.com</ref>
==Production Run==
Lasting over 10 years, the PlayStation Analog Joystick had one of the longest production runs in the video game industry. On March 23, 2006, Sony announced the end of production.


==Features==
==Features==

Revision as of 05:29, 26 February 2010

Dual Analog
File:SonyFlightStick.jpg
Sony's Analog Joystick (SCPH-1110)
ManufacturerSony Computer Entertainment
TypeVideo game controller
GenerationFifth generation era
LifespanApril 1996
DiscontinuedMarch 23, 2006
ConnectivityJoystick port

The PlayStation Analog Joystick (SCPH-1110) is Sony's first analog controller for the PlayStation, and is the precursor to the PlayStation Dual Analog Controller. It is often incorrectly[1] referred to as the "Sony Flightstick" (not to be confused with the Flightstick line of joysticks for PlayStation consoles by third-party peripheral manufacturer Hori).

History

Announced to the public in April 1995,[2] the Analog Joystick was released to the public in Japan in early April 1996.[3]

Production Run

Lasting over 10 years, the PlayStation Analog Joystick had one of the longest production runs in the video game industry. On March 23, 2006, Sony announced the end of production.

Features

The Analog Joystick used potentiometer technology previously introduced on consoles such as the Vectrex; instead of relying on binary eight-way switches, the controller can detect minute angular changes through the entire range of motion. The stick also features a thumb-operated digital hat switch on the right joystick, corresponding to the traditional D-pad, and used for instances when simple digital movements were necessary.

A compatibility mode for the Analog Joystick was included in the Dual Analog Controller, Sony's first analog revision of its original gamepad design.

List of games with Analog Joystick support

Other

The Analog Joystick can be connected to the PC via an USB adapter and also via a DirectPad Pro style parallel port interface[7] which can be accessed under Windows using the DirectPad [8] or other drivers. The Allegro library provides the same functionality for developers.

PlayStation 3 compability

The Analog Joystick can be connected to the PlayStation 3 via an USB adapter, must be requires firmware 1.54 or higher.

References

  1. ^ [1] Sony Document
  2. ^ [2] Gamezero.com
  3. ^ [3] Maru-Chang.com
  4. ^ a b c d e f g h i j k l m n o p q r s t Videogame peripheral list (last updated 1998)
  5. ^ [4] Playstation Perfect Guide glossary
  6. ^ [5] Allgame.com
  7. ^ [6] Allegro library source (psxpad.c)
  8. ^ [7] Aldo's Tools